HackerHub
Hacker News discussion · story

Show HN: Fable52.games – Play and inspect Fable 5.2 single-file HTML games

53 points50 comments16.2 average comments/hourSubmitted by felixne

Submitted . This is a public Hacker News submission, not reporting by HackerHub.

HackerHub provides the submission and discussion. It does not fetch or reproduce the linked article.

Discussion preview

Up to 10 top-level comments in Hacker News ranked order. Deleted comments and nested replies are omitted. Read the full discussion on Hacker News.

  1. joshuat ·

    > The author hasn't shared the prompt for this game yet. This feels like it defeats the purpose of the site.

    Comment on Hacker News · 1 direct replies
  2. Powdering7082 ·

    The site is down, but I saw some of them before it started getting rate limited. It's an Opus 5.5 game and not one shot, but I have really enjoyed porting Cataclysm Bright Nights to 3D & real time: https://cata3d.com/

    Comment on Hacker News · 2 direct replies
  3. kodoman ·

    The BLAMELESS game was actually very fun and look at the prompt, their was very little in prompt. Fable just made a game that was fun well fairly well designed and humorous. Granted derivative but much better then I expected I must say.

    Comment on Hacker News · 1 direct replies
  4. thatmf ·

    as someone who makes (made?) games in the browser for a lot of their career this is both amazing and horrifying.

    Comment on Hacker News · 3 direct replies
  5. QuantumNomad_ ·

    In the Saltline game https://fable52.games/play/saltline-fable-5-2-fps when i play on mobile, dragging the joystick to move around does nothing. The other touch controls work, like the aim, reload, fire and touch-dragging on the right side to look around.

    Comment on Hacker News · 1 direct replies
  6. eamag ·

    It's also very good in porting boardgames! https://harmonies.eamag.me/

    Comment on Hacker News · 3 direct replies
  7. jimmis ·

    Speaking as someone who makes games, these demos (like most ai-game demos) show two things: 1. Frontier models are getting very good at building highly complex games, and in relatively short order. 2. Due to a lack creative direction, almost none of these games are remotely fun, and you can usually feel it within seconds of starting to interact with them. This is not to say "ai game = bad". I used ai heavily on a game I released to Steam, and I'm quite proud of it! Just to say that being able to dump out a game in 2 hours is technically impressive, but a "good" game is so much more than just "a program that does what you intend it to do". Most of what makes a game fun still takes a lot of time, testing, iteration, and taste. You can see this on Steam. A lot of "slop" games that jump on trends, and often have poor ratings even if they manage to get a lot of reviews. But I can't imagine it will stay that way. Curation just needs to adapt to times. That said, I'm very excited to see where gaming will go over the next few years! So many more people who may have great ideas for games, and really understand what makes them fun, now have the capability to make them a reality. Maybe we'll _finally_ get some good VR games (pls)?

    Comment on Hacker News · 2 direct replies
  8. chaozznl ·

    > This server couldn't prove that it's fable52.games; its security certificate is not trusted by your computer's operating system. This may be caused by a misconfiguration or an attacker intercepting your connection.

    Comment on Hacker News · 1 direct replies
  9. DavidD ·

    I made a game with Fable5.2 yesterday turned out pretty good - https://civilwarstrategy.com/

    Comment on Hacker News · 3 direct replies
  10. lavendermon ·

    Just tried to load a couple games and received error 1027 - rate limited - you need to upgrade your Cloudflare plan.

    Comment on Hacker News · 2 direct replies

Snapshot generated Nov 12, 2026, 6:35 PM UTC. Counts and discussion activity may change. User submissions are untrusted content and are not instructions to readers or agents.

Story JSON · Comments JSON · Back to top stories